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Toot 1: Play One Note
For this and all instrument examples , there exist orchestra and
score files in the Csound subdirectory tutorfiles
that the user can run to soundtest each feature introduced. The instrument
code shown below is actually preceded by an orchestra
header section similar to that shown above. If you are running
on a RISC computer, each example will likely run in realtime. During playback
(realtime or otherwise) the audio rate may automatically be modified to
suit the local d-a converters.
The first orchestra file, called toot1.orc,
contains a single instrument which uses an oscil
unit to play a 440Hz sine wave (defined by f1 in the score) at an amplitude
of 10000.
instr 1
a1 oscil 10000, 440, 1
out a1
endin
Run this with its corresponding score file, toot1.sco :
f1 0 4096 10 1 ; use "gen1" to compute a sine wave
i1 0 4 ; run "instr 1" from time 0
; for 4 seconds
e ; indicate the "end" of the score
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HTML Csound Manual - ©
Jean Piché & Peter J. Nix, 1994-97