1.
Choose a common game (e.g. checkers, hearts, mancala) and create a backstory of
characters and objectives for the game.
2. Name five games that you find dramatically interesting. Describe what is
it about each one that you find compelling.
3. In the discussion of challenge, they talk about positioning the challenge
properly. This is the same discussion as we had when talking about learning
tasks since games, at their heart, are about gaining skills. Think about
games you've played and the ones whose tasks have appropriately built as
your skills built. Name the games and how they were able to provide you
appropriately challenging tasks. Make sure you use vocabulary from the
book chapter to describe the mechanisms the games used.
4. In the game from question 3, describe any mechanisms in the game that
would allow for someone to still enjoy it if they
a) learned more quickly than you?
b) learned more slowly than you?
5. Think of a game you played that wasn't the appropriate level. Describe
it and the experience you had. What did you do as a result of this
mismatch - did you quit? Continue? If you continued, what kept you playing?
6. Think about your 10 favorite games. Draw the table
of type of play (competitive, chance-based, etc.) and rules (free-form vs rules). In addition, identify the types of players you play in those games.