Final Project


Objectives


Your goal in this project is to explore a topic in robotics that is interesting to you and your team. This open-ended project is an opportunity to be creative and ambitions and we are excited to see what you will accomplish!

Learning Goals

Teaming & Logistics

For this project, your team should consist of 2-4 members. You can work with prior partners from the previous 2 projects. Like the prior two projects, we do ask that your project team all attend the same lab section for the next 3 weeks.


Deliverables


Project Pitches

Develop and submit 1-2 final project pitches and put them in this Google Doc. In that Google Doc, you can also find instructions and example project pitches.

Project Proposal

Your project proposal should include:

Your project proposal should be placed in a Google Drive folder your team creates for its deliverables. When you're ready to turn in your project proposal:

Presentations

All of your presentations should be uploaded to your team's Google Drive folder before the class when you're presenting.

Code

You'll organize your code into one Github repo.

Writeup

Like in the previous projects, your Github README will serve as your project writeup. Your writeup should include the following:

Demo

Each team will provide a live demo of their project during the finals period time slot. Your demo should clearly exhibit all of the functionality and features of your project. Because live demos can sometimes go awry, we recommend having a backup demo video.

Grading


Deadlines & Submission


Project Proposal

Your project proposal is due Thursday, Nov 9 at 8:00pm CST. Your team's project proposal and presentation slides should all be uploaded within the same Google Drive folder that your group creates for this project. For your first deliverable (the project proposal), please 1) give all the members of the teaching team read & comment access to the Google Drive folder (sarahsebo@uchicago.edu, tewodrosayalew@uchicago.edu, llwright@uchicago.edu) and 2) DM all of the teaching team the link to your Google Drive folder on Slack.

Presentations

Your project team will make 2 presentations during the project. Upload your slides for each of these presentations to your Google Drive folder before the class period where you'll be presenting them.

Demo

Each team will provide a live demo of their project on Wednesday, December 6 from 12:30pm - 1:30pm during the finals period time slot.

Team Contributions Survey

Once you're done with your project, fill out the team member contributions survey. The purpose of this survey is to accurately capture the contributions of each team member to your combined final project deliverables.

Final Project Submission Items

The following final project deliverables are due on Thursday, Dec 7 by 8:00pm CST:

A Note on Flex Hours

As noted on the Syllabus page, we are not accepting flex hours for this assignment.


Choosing a Project Topic


Requirements

Additional Resources

The final project offers you the opportunity to go beyond what we've done in class thus far in several ways:

Example Final Projects

Please keep in mind that some of these project examples come from when the class was taught on Zoom and entirely in simulation due to COVID-19.


deep RL turtlebot tag
Deep RL Turtlebot Tag

This project is a take on the game of tag, where the chaser robot tries to tag the runner robot. This team implemented the chaser robot's behavior with a hard-coded greedy algorithm and the runner with a deep Q-learning algorithm based on the robot's LiDAR sensor data. The team trained their deep Q-learning runner by running many simulations with an adversarial chaser.


autonomous robot math solver
Autonomous Robot Math Solver

The goal of this project is to present a Turtlebot with addition problems on a whiteboard with an integer number of digits within the visible frame. The robot then emulates the actions that a human would to solve the problem. This project uses the the robot's front-facing camera and computer vision techniques to read the math problem and an inverse kinematics algorithm to move the robot's arm to the right positions on the whiteboard and draw each digit.


gesture imitation
Gesture Imitation

This team implemented a custom inverse kinematics algorithm to allow a Turtlebot to imitate the movements of a human arm and hand. They converted detected hand key points from a laptop camera to the robot’s gripper pose and built their own IK algorithm to allow the robot to imitate the user’s movements.


robo forger
Robo Forger

This project aimed to have the turtlebot take an image fed to it (either from a file or live camera feed), use computer vision to identify line segments within the image, and use the OpenMANIPULATOR arm to draw this image on a wall. This goal requires the incorporation of multiple sensors, tools, and algorithms: the LiDAR scanner (for alignment), the OpenMANIPULATOR arm, computer vision (using OpenCV), and a custom inverse kinematics algorithm.


Cyborg Turtledog
Cyborg Turtledog

The Cyborg Turtledog team was inspired to have a turtlebot respond like a dog to the instructions of a person. They created a gesture recognition computer vision algorithm so the robot could recognize human instructions as well as a clickable GUI that enabled a user to click on a location where they wanted the robot to go.


robot relay race
Robot Relay Race

The goal of this project was to have multiple turtlebots complete a relay race. This project incorporated many of the different algorithms and topics these students learned throughout the quarter: the A* path finding algorithm, object recognition, and handling the batons.


strikerbot
Striker Bot

This team aimed to build a robot that could improve it's bowling in a simulated lane through the use of a genetic algorithm. They developed an implementation of bowling in the Gazebo world for which they parameterized certain variables (robot velocity, the time the robot spent moving) they wished to optimize with their algorithm. Their multiple bowling lanes allowed them to test each generation more quickly.


tic-tac-toe
Turtlebot Tic-Tac-Toe

Using a Q-learning minimax algorithm, this team programmed two robot players to play tic-tac-toe against one another, with their actions simulated by a single turtlebot in a Gazebo world. They wanted to apply learning towards a 2-player game, rather than the 1-player game (e.g., the Q-learning project) through multi agent reinforcement learning. They chose a tic-tac-toe game because like the Q-learning project, the states are discontinuous and finite (though there are a lot of them).


pacturtle
PacTurtle

Dubbed Pacturtle, this final project was inspired by Pacman. This team's program features a user-operated Pacturtle whose goal is to evade the four ghost turtles for as long as possible within a specially designed maze world. By giving all the ghost turtles different search algorithms (e.g., breadth first search, map exploration, random movements), they hoped to make the game as challenging as possible and, in this way, immerse the user in an interactive and fun game.



Acknowledgments


The design of this course project was influenced by Paul Ruvolo and his Fall 2020 A Computational Introduction to Robotics course taught at Olin College of Engineering. I also want to thank the alumni of this course, whose projects are featured examples on this page.